I would like the GM to take into aspect the heal skill that holy knights have and reduce the skill to 30% heal in PVP arena, The skill itself reads 30% but heals a 100% which is totally not fair in the game. The HK talks about game play in arena, but if a hk has dex sword, there is no point of gameplay at all. And for 100 % heal there is another skill called DIVINE HEAL WHCH HEALS 100% and to all party members and yes it is a unique skill with a cool down!! that is the way it is supposed to be.
Now back to heal, for example if someone is PVPING against a hk who has a dex unique sword, all the hk does is hit the opponent and heal back when his hp is below the half point, and with a RN and Iartekk is that what you call a fair battle? And with the unique sword, players doing normal dmg and no crits gives the hk a lot of time to heal back his inflicted dmg, while the hk keeps dealing dmg to the opponent who cannot heal. And doing such kind of battle in the arena the hk say that they have imba gameplay ( ROFL

Now if the heal is reduced to a 30% as the skill reads, it would turn out to be a much fair battle and then we can really see who has imba gameplay


I would like the GM to please look into this matter and please try to do something. And ALL THE HK"S PLEASE DONT SAY HEAL IS UR SKILL. YES IT IS BUT AT 30% not 100% (READ THE DAMN SKILL DESCRIPTION TURDS!!
