Some Hidden Options in G10 Items
Posted: Fri Sep 19, 2008 12:32 pm
G10 Hidden Opts
Wear any 2 items of g10 of same class & type, damage reduce by 20 (not %)
Wear any 3 items of g10 of same class & type, damage reduce by 40 (not %), increase evasion by 7%
Wear any 4 items of g10 of same class & type, damage reduce by 60 (not %), increase evasion by 7%, increase magic evasion by 5%
Wear whole set to
reduce damage by 80
increase evasion by 7%
increase magic evasion by 5%
reduce chance from being Raz, freewill etc etc by 7% (skill that is offensive but cause no damage)
G10 Weapon Also have Hidden Opts
Archer Bow
absorb MP equivalent to 50% of damage caused on opponent.
Archer XBow
absorb HP equivalent to 20% of damage caused on opponent.
Warrior Spear
SUccessful hit can Stunt opponent for 3 seconds, Ignore Light Defence.
Warrior Axe
Critical Hit increase by 10%, Ignore Fire Defence, Damage increase by 50% (Normal Attack).
Warrior Sword
Successful hit will cause damage on opponent to increase by 20% for subsequent 5 seconds, Ignore Ice Defence.
Mage Int Staff
Will auto heal 10 point of HP every second, All Element Attack increase by 20%.
Mage Dex Staff
Will auto heal 15 point of MP every second, All Element Defence increase by 20%.
HK Sword
Successful hit will cause opponent cannot cast skill for 3 seconds.
HK Mace
Successful hit will cause opponent stunt for 1 - 2 seconds.
Wear any 2 items of g10 of same class & type, damage reduce by 20 (not %)
Wear any 3 items of g10 of same class & type, damage reduce by 40 (not %), increase evasion by 7%
Wear any 4 items of g10 of same class & type, damage reduce by 60 (not %), increase evasion by 7%, increase magic evasion by 5%
Wear whole set to
reduce damage by 80
increase evasion by 7%
increase magic evasion by 5%
reduce chance from being Raz, freewill etc etc by 7% (skill that is offensive but cause no damage)
G10 Weapon Also have Hidden Opts
Archer Bow
absorb MP equivalent to 50% of damage caused on opponent.
Archer XBow
absorb HP equivalent to 20% of damage caused on opponent.
Warrior Spear
SUccessful hit can Stunt opponent for 3 seconds, Ignore Light Defence.
Warrior Axe
Critical Hit increase by 10%, Ignore Fire Defence, Damage increase by 50% (Normal Attack).
Warrior Sword
Successful hit will cause damage on opponent to increase by 20% for subsequent 5 seconds, Ignore Ice Defence.
Mage Int Staff
Will auto heal 10 point of HP every second, All Element Attack increase by 20%.
Mage Dex Staff
Will auto heal 15 point of MP every second, All Element Defence increase by 20%.
HK Sword
Successful hit will cause opponent cannot cast skill for 3 seconds.
HK Mace
Successful hit will cause opponent stunt for 1 - 2 seconds.