Stats.

Greendragon
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Re: Stats.

Post by Greendragon » Fri Feb 20, 2009 3:46 am

lol... hanumanji mace is some crack up sh*t :D
was rofl the day i got it... :D
me n bauer even had a contest "whose is bigger" .... dont misunderstand. it was our weapons that we were talking about :P

But... nothing beats mace in looks n fun factor :P

btw... GW... check my PM :D
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vitalstrike
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Re: Stats.

Post by vitalstrike » Fri Feb 20, 2009 6:06 pm

is this section about hk or mage!!!!! :-\ :-\ :-\
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netdemon
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Re: Stats.

Post by netdemon » Fri Feb 20, 2009 7:11 pm

Thread is for all chars ... So Jai Hanuman :D
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vitalstrike
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Re: Stats.

Post by vitalstrike » Fri Feb 20, 2009 10:20 pm

=)) =)) =)) JAI HANUMAN!!!!!!!
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Greendragon
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Re: Stats.

Post by Greendragon » Fri Feb 20, 2009 11:49 pm

The stuff posted above is good info for mages also as the mace gives magic evasion... :D
dex mages - more misses
int mages - takes more crits

so... kinda total anti mage weapon if u know to use it well :D
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vitalstrike
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Re: Stats.

Post by vitalstrike » Sat Feb 21, 2009 8:23 am

yea yea finally always mages r the targets %-( %-( %-(
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jamesda
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Re: Stats.

Post by jamesda » Sun Feb 22, 2009 1:10 pm

well i think till rb 4 mages shuld first give there skill points to g8 config and the rest to hp n mp (depending upon how they play )
....well its like increase ur stats according to the next grade of set till g8 then .....blood n mana ...
keep doing it till rb 4 ..then in rb 5 go for g9 config n rest to hp n mana after that do what ever u like ...
u can either have imba attack .....(will need int nd mana) or have balanced or can have defencive (hp n dex)...
lolz i dont think its perfect but it worked for me :D :D :D :D
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vitalstrike
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Re: Stats.

Post by vitalstrike » Mon Feb 23, 2009 10:36 pm

good defence is always needed in huntin and pvp if u put lots in blood wats the use if thers nothin to support it?????/
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[GM]Scar
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Re: Stats.

Post by [GM]Scar » Mon Feb 23, 2009 11:04 pm

Greendragon wrote:lol... hanumanji mace is some crack up sh*t :D
was rofl the day i got it... :D
me n bauer even had a contest "whose is bigger" .... dont misunderstand. it was our weapons that we were talking about :P

But... nothing beats mace in looks n fun factor :P

btw... GW... check my PM :D
=))
Regards,
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A3 Mania Server Dev.

rockstar8
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Re: Stats.

Post by rockstar8 » Tue Jul 07, 2009 8:30 pm

u get to do kicks wid g9 uni mace....Ninja style :)
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deadraizer
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Re: Stats.

Post by deadraizer » Wed Jul 08, 2009 2:43 pm

dnt bump old topics
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rockstar8
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Re: Stats.

Post by rockstar8 » Sun Jul 19, 2009 2:47 am

at least i gave a valid point...
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mailishan
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Re: Stats.

Post by mailishan » Sat Sep 26, 2009 8:13 am

ok so i experimented a lot till RB 5 i put mpst pf points on mp and hp then at at 6 i tried high attack dosent help much .
so some conclusions
1 if u gonna take RB and not goin for aura make ur hp and mp bar high and MP is the most u will need as merc does all the tanking.
2 at rb 6 make ur defence 950 and starting attack wid g9 lvl 10 about 1k (ele) 1.2k (non ele) rest in mp hp this will help u a lot in doin custom quests and hatrel bossing u still wont be able to boss cloro though .
3 at rb 7 do the same as above and make ur hp and mp bar even higher as u need to boss a lot for rb 8 items ( i am planin tht :P )
at 8 i will tell u wen i reach ther

and MP is most important mostttttt
my stats at rb 7 lvl 105
def 900
att 1263 -1391
vit 37xx
mana 34xx
( i got def passive lvl 5 robust lvl 5 though :P)

all i do is make my hp and mp bar almost same and about 4.3 k till i reach 160
and rest in def and att but try this only after rb 5

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