Feeback and Bug Report

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[GM]Warrior
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Re: Feeback and Bug Report

Post by [GM]Warrior »

No RB 13 as Scar and Numenor have bigger and better plans. You will see. It is a huge project for us and it is going to change the entire face of A3. Dont worry. Just give us time. We are still in the discussion and planning phase for it. We will give you all an overview and give you the idea and ask for appropriate suggestion. Just be assured that it will be a HUGE addition to A3 Mania and for RB 12 people. The biggest till date.

SO atm, skip the RB 13 and suggest something else. :)
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[GM]Blade
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Re: Feeback and Bug Report

Post by [GM]Blade »

[GM]Warrior wrote:No RB 13 as Scar and Numenor have bigger and better plans. You will see. It is a huge project for us and it is going to change the entire face of A3. Dont worry. Just give us time. We are still in the discussion and planning phase for it. We will give you all an overview and give you the idea and ask for appropriate suggestion. Just be assured that it will be a HUGE addition to A3 Mania and for RB 12 people. The biggest till date.

SO atm, skip the RB 13 and suggest something else. :)
Something that I was going to post. Adding RBs is not a Problem.

Do RB 12 Quest 5 times for RB 13, 10 Times for RB 14. Bla Bla. Not much of a work to add some new Parchments and Crafting combos. Would take few SECONDS if I hand the work to Scar :P. We are on some different plans.
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Re: Feeback and Bug Report

Post by Zorathus »

Gud to hear that u guyz are planning something imba. This will giv players some patience.
My suggestions :
1) The MOR event is ruled by high lvl char and others are left behind. If possible try and come up with something that focusses on low level players.
2) We are expecting Thol Wars for a long tym. If it aint a problem, do come up with it.
3) Merc xp is exceptionally low. It shud be somewhere between 25-50.

From my point of view the server is very impressive at the moment. It is well balanced and is becoming more challenging evryday. Neu implementations will surely be amazing.



~cHeerS.

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Last edited by Zorathus on Sun May 16, 2010 1:46 am, edited 1 time in total.
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jamesda
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Re: Feeback and Bug Report

Post by jamesda »

srry to go off topic but zorthas da wat is mor i r noob
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Zorathus
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Re: Feeback and Bug Report

Post by Zorathus »

Its Mark Of Rubal.....................nearly a bill a piece.
Evry day the special map is opened for 15 mins and we hav to kill snowman kinda creeps. If lucky u may get one.
Not much info with me too.
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aniketora
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Re: Feeback and Bug Report

Post by aniketora »

not by high lvl people but a better party wid good mages n high firepower.... and basically twice or thrice it has happened tht a noob had joined our party at forge nd got lucky wid a MOR or two.... in the current situation they can count lucky coz they dunt provide much in hunting.... but yes we cud hav level restricted maps whr low lvl players enter a different map and hunt for thmselves.....
Thol war is also something which we hav been wanting but Warrior has said tht its already implemented but since the event will take 2 days n the GMs r busy at the moment it cant happen now... so its ok...
Also, I think GMs shud w8 for the A3-India server to start b4 implementin nething... coz at the moment the server is balanced but whn tht server starts thr is gonna be a shift... and it will take time to get our server balanced again....

And the 'big plans' tht GMs r talkin abt xcites me a lot... and please temme whther Event server can b operated the way i have suggested
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Re: Feeback and Bug Report

Post by mafia2000 »

Y dont u implement sidhe rings & necklaces.
or you can just implement sidhe armour crafting.
Its implemented in almost all epi 5 servers.
You can keep the items required as drops from event map, sidhe + god bosses.
If possible try implementing the socketed rings n necklaces too.
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maximus
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Re: Feeback and Bug Report

Post by maximus »

good to hear that u ppl hav big n better plans for us.. ill be waiting for them .. !

I second the suggestion that MOR shuld be conducted for low lvlers..but there is a prob...the low lvlers dnt hav that amount of dmg reqd ...even if they form a party...it will take them nearly double the tym to kill one wobbleyman ... !

I also want to secnd the suggestion of Sidhe rings n necklaces n Socket npc implementation.. !
Last edited by maximus on Sun May 16, 2010 10:29 am, edited 1 time in total.
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Re: Feeback and Bug Report

Post by aniketora »

if they conduct it separately for low lvlers thn they can hav low hp wobbley n snowmans
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Re: Feeback and Bug Report

Post by rituel »

nope it shud b tuf fr low lvlers too re.... THATS y we r high lvlers since we worked our ass off lvling !
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maximus
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Re: Feeback and Bug Report

Post by maximus »

Alright this isnt a post whr we debate on suggestions..we only Suggest.. !

I hav one more suggestion regarding the mercs.. !

My Merc Ingame is smwat high lvl..n i hav sufficient def..so i thought of tryin to tank ranias... wid my hk merc.. !
The Result , my merc can tank the real ranias's Non crits too easy...but for one crit...he doesnt hav the sufficient Hp bar / Vitality.. !

U hav compensated the Rb system with the stat distribution per lvl n the passive point per lvl for the merc...but the vitality Distribution per lvl is unchanged..n this is really gonna be a problem later on when ppl hav made 100 lvl mercs...If u want to say that we can put points in our vitality which we get on lvl up...i would like to tell u...that in that scenario we will only hav one kind of merc setup... like if from the start we decide to giv pts in vitality..till 100 lvl we hav sufficient bar to tank..but we wont hav sufficient Hp...n Vice versa.. and after lvl 100...the merc lvling is a real pain in the Rear.. !

I would also like to suggest the Implementation of the Premium Runes for merc Xp... it may help alot :| ... !

N pls pls pls look into the Vitality issue of the merc :| !
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Re: Feeback and Bug Report

Post by aniketora »

yeah runes... or merc xp books as boss drops...
mafia2000
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Re: Feeback and Bug Report

Post by mafia2000 »

You can add a Crafting combination to create these Jewels
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JewelofHarmony
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JewelofReconciliation

Or u can add combination for Upstar.
All are used to upgrade wepon to lvl 15


As for sidhe Npc
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U can add these as God boss drops
This way a players will b more intrested in killin god bosses(which currently drop almost nothing than noplaint something),and will have to work hard to get the socketed amour.
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Use: For adding options into socketed Armours.
Available Options:
1. Additional Defense: Max 25
2. Raise Critical Hit Evasion %: Max 5
3. Raise Critical Hit Rate %: Max 5
4. Increase Maximum HP Limit %: Max 10
5. Chance of Double Defense %: Max 9
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Use: For adding options into socketed Necklaces.
Available Options:
1. Additional Attack: Max 10
2. Add Attribute Damage: Max 6
3. Raise Accuracy %: Max 5
4. Decrease chance of monster Curse Infliction %: Max 8
5. Chance to Ignore Attribute Defense %: Max 7
6. Increase Combination Rate %: Max 5
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Use: For adding options into socketed Rings.
Available Options:
1. Additional Defense: Max 10
2. Add Attribute Defense: Max 6
3. Raise Evasion Rate: Max 5
4. Decrease HP / MP use in Skills %: Max 15
5. Chance to Ignore Attribute Damage %: Max 7
6. Increase Enchant Success Rate %: Max 5


These 3 items u can keep as Automated event drops

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And these remaining drops From Sidhe bosses.
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And this is a socketed armour wid options
And rather than adding epi larcs for mark of rubals add a combination for them so tht they will get used in game
as of now i dont think any 1 will waste mor for them
Hope this is implemented soon n more players benifit from this.
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[GM]Blade
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Re: Feeback and Bug Report

Post by [GM]Blade »

Socketing is implemented. We haven't added the Fossil drops yet.

We will release it soon.
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rituel
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Re: Feeback and Bug Report

Post by rituel »

sir these r d interesting stuffs in epi 5 server which help us in killing god bosses bt rite nw e1 widout dem we pwned one of god bosses sir plzz if u implement socketing it will b possible fr us to mayb kill more god bosses...
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