Hello
Just suggestion of some things I feel may be helpful
1) Custom mapping for buttons
I wish we had customized mapping for pots. I use a 5 button mouse so I thought of mapping the extra two buttons for pots would be really useful. Alternatively, there could also be an option for "use skill for attack when skill is equipped" to the left click so one could instantly attack without cycling between left and right clicks. Sometimes instead of normal attacking I find myself moving around instead. Also, players could use their own mapping for their comfort or advantage
2) Ping system
I do not ask anything complicated, just a system where a player in a party could ping themselves and it would notify the direction of the player to the party members. This would definitely help players a lot in the Forge where they have to keep searching or putting coordinates to their party.
3) Increase the word limit in messages
Not anything major but a little increase in number of characters in personal messages for effective communication
4) Character transfer system
I'm sure this won't be considered, but as I said in my post for beginners, some people like me have the plight of making 2 invested characters on the same account and now can't play on both of them simultaneously. I propose a character transfer system, where one can transfer their character to another account. But it would only limit to one character per account that can be transferred to avoid any problems. This way people can trade characters based on mutual exchange in game items only, as I'm aware trading with real money is forbidden.
5) Class introduction quest
As each class has different types of approaches to be taken, an introduction or hunting quest would definitely help them explain the difference between different types such as ele mage/non ele mage, sword hk/mace hk etc.
6) Inclusion of drop rates of items and mania+ quests
I know this is a tedious job, but including drop rates would definitely help players realise the rarity of stuff they find during hunts. Although players may help them out, it'd be helpful to someone who refers the guide. Also the mania+ quests requirements and monsters level and info would be helpful to guide new players to time their approach
Thank you
Few suggestions
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- Temple Knight
- Posts: 29
- Joined: Tue Apr 30, 2024 8:38 pm
Re: Few suggestions
Another suggestion, removal of lvl1 skill scrolls and replacing them with 2 or 3shashup8097 wrote: ↑Sun Jul 14, 2024 12:25 pm Hello
Just suggestion of some things I feel may be helpful
1) Custom mapping for buttons
I wish we had customized mapping for pots. I use a 5 button mouse so I thought of mapping the extra two buttons for pots would be really useful. Alternatively, there could also be an option for "use skill for attack when skill is equipped" to the left click so one could instantly attack without cycling between left and right clicks. Sometimes instead of normal attacking I find myself moving around instead. Also, players could use their own mapping for their comfort or advantage
2) Ping system
I do not ask anything complicated, just a system where a player in a party could ping themselves and it would notify the direction of the player to the party members. This would definitely help players a lot in the Forge where they have to keep searching or putting coordinates to their party.
3) Increase the word limit in messages
Not anything major but a little increase in number of characters in personal messages for effective communication
4) Character transfer system
I'm sure this won't be considered, but as I said in my post for beginners, some people like me have the plight of making 2 invested characters on the same account and now can't play on both of them simultaneously. I propose a character transfer system, where one can transfer their character to another account. But it would only limit to one character per account that can be transferred to avoid any problems. This way people can trade characters based on mutual exchange in game items only, as I'm aware trading with real money is forbidden.
5) Class introduction quest
As each class has different types of approaches to be taken, an introduction or hunting quest would definitely help them explain the difference between different types such as ele mage/non ele mage, sword hk/mace hk etc.
6) Inclusion of drop rates of items and mania+ quests
I know this is a tedious job, but including drop rates would definitely help players realise the rarity of stuff they find during hunts. Although players may help them out, it'd be helpful to someone who refers the guide. Also the mania+ quests requirements and monsters level and info would be helpful to guide new players to time their approach
Thank you
Basically regular lvl1 skills ( except unique )are already present on every char when starting a character. So I don't see the need to be including them in drops either. Also increasing the availability of lv2 and 3 skills might help beginners being devoid of skill damage or buff/debuff powers.