Damage, MP consumption -> whats wrong with them!!

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kazami
Big Karterian
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Joined: Thu Oct 16, 2008 1:57 am

Re: Damage, MP consumption -> whats wrong with them!!

Post by kazami »

what i hav seen abt the rn larrtek thing is that if you go ahead and use em but do net hav the absorb hp option in ur helmet its useless as soon as it reaches 0 it quits wrkin.
in the case of an hk abt 4 or 5 will all ow heal and shield when bar is 0 >>> but opposed to that u wont be able to use high mp consumption skills such as raz ,bor or kw unless ur mp absorbtion is abt 6 to 7

i really donno y its like that but i hav tried it out a lot in diffirent srvers ewspecially hades and all seem to wrk the same way. but if ur mp bar is empty u do get 100% mp reduction its really wierd but that is smthing that has been inbuilt into the a3 code donno y or where. i tried to find it in the mess of codes but failed sob sob....
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Numenor
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Re: Damage, MP consumption -> whats wrong with them!!

Post by Numenor »

sahil wrote:so when can we have 63 sets on the server :twisted: :p
Never.
DONT PISS ME OFF. I get very mean and rude.
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