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Re: Important changes in Server Economy

Posted: Fri May 29, 2009 11:50 pm
by Greendragon
sahil wrote:scar wrote "I don't really thing 255 Level Shue will have any use except for More Defences and Attacks....."

what about the criticalhit rate and increase in all defensive and attacking eles
additionalattack +512
additionaldefense +200
all attacking eles and defensive eles raise
and what aboutcritical hit from that shue its like 86%
additional attack by 512means (512x2=1024 points saved)

points really matter in RB system sir

i really forgot eles increase ...ur a Gm u know more better then me....


anyways apart of this sir....
there are NPC's in seedhe which sell episode 4,5 rings....kindly look at them also
Gm Scar says crit rate anything higher than 63% will be considered 63%. so just that u'll have the max crit vs players and same crits if you already have 63 now vs creeps.

But just that i really cant agree with him.

Re: Important changes in Server Economy

Posted: Sat May 30, 2009 1:56 am
by sahil
Greendragon wrote:anything higher than 63% will be considered 63%. so just that u'll have the max crit vs players and same crits if you already have 63 now vs creeps.

But just that i really cant agree with him.

from my a3expeirence when critical hit rate crosses 100% surely hit evasion decreases
but....
hit rate being more then 100% gives quad damage...double what you get in crits

no flameson me please i might be wrong..

Re: Important changes in Server Economy

Posted: Sat May 30, 2009 5:33 am
by maximus
Way tog o Gms...U all rawk to the core..!!
All the Changes made are Excellent....Uni Sets....And Most iMp 50% Increament in Uni Skill Drop Rate.. ^ ^..Cant wait for that....!!
The Eshop buyers Might Feel Bad...but as Stal Said..The eshop is a way to maintain n run the server...Nt A way for Dominance of a Char over the other...!!!

->The Suggestions..hmm...Wat i wuld Like to add is..That the Sidhe Npcs Hav some Uni Rings Wid dem...They All Using them for themselves..Bad People..Dont share wid us..I want to share those rings wid them :D....!!

->Also...Bosses At H1 H2 H3 n Sidhe map can b easily cleared off wid archers Having a lil high Hp bar And WD.....The Problem Mainly Comes At The God Bosses...God Bosses Like Earth Shaker..Havnt Yet Tried At Rb 12..but at Rb 11...Aura 5...with the max Possible Build for an archer to tank Earth shaker...We hav tried to Tank it..but it gives Dual hits...Which....If nt healed at the rite tym is next to IMpossible to Tank....!!
So i wuld Recommend to Atleast Decrease God Boss Damge to palyers...!!
Dats it...!! ^^

\m/ \m/

Re: Important changes in Server Economy

Posted: Mon Jun 01, 2009 9:28 pm
by hiyaa
Very interesting changes planned Gms !! :yahoo:

Feeling stagnated after rb11 165 (rb12 Q = boring X( ) but now looking forward to these changes. :ymdevil:


Suggestions.

* Please add more mercenary rebirths.

* add some special mercenary quest so that rb 12 players can also lvl up their mercies when more mercenary rebirths are addded.

* Make HP, MP candies available at NPCs.

* If possible increase the mercy meele rates.

:-@

Re: Important changes in Server Economy

Posted: Mon Jun 08, 2009 11:25 pm
by dxxxrocks
Gms. plz implement monster cards too.so the players can craft it and hv fun .. he he he

Re: Important changes in Server Economy

Posted: Mon Jun 15, 2009 6:13 am
by mchaudh
Are these updates already implemented on server ? If yes, is there a patch that needs to be downloaded?

I went to Sidhe map and Hamutz maps, the damage from normal creeps is the same as before, I didnt change anything in my build, and creeps hit me for 30%-45% of my HP just like they used to earlier (before the update), I came back to play after 3 weeks and really wanted to see something new but still disappointed :(

Re: Important changes in Server Economy

Posted: Mon Jun 15, 2009 1:05 pm
by deadraizer
If m correct, no new patch was uplaoaded recently, so I dnt think these hv been implemented, as its displayed in d in game announcement also, tht v need to "stay tuned!"

Re: Important changes in Server Economy

Posted: Mon Jun 15, 2009 7:20 pm
by Nova
Well Scar i have a humble request
can u please change the tart quest a bit
so that bosses from s3 and t2 and t3 can be included
i know that u dint do it cause u want all the maps used
but if u include these maps even these will be used ..
so please include them ...

Re: Important changes in Server Economy

Posted: Mon Jun 15, 2009 7:49 pm
by maximus
frosty -1...no fun after dat...n we all rubbed our asses out in t1..for bosses..n u need Spoonfeedin??.. Grrrrrrrr!!

Re: Important changes in Server Economy

Posted: Mon Jun 15, 2009 9:11 pm
by vivian
I think spawn rate for gp creeps and all tart Q bosses must increased. While there are doing lot of people GP Q. and GP partys also:p I would dont have to ks neons mobs. and spawn rate of t1 bosses really sucks
Mages rocks in GP Q. weeeeeee :yahoo: bad for Hks and warriors sad. :(

Re: Important changes in Server Economy

Posted: Mon Jun 15, 2009 11:31 pm
by maximus
@vivian...We also did dat Q in the same spawnrate...ZZZ...NAAAAAAA....u guys also get ur ass kiked :P

Re: Important changes in Server Economy

Posted: Tue Jun 16, 2009 12:23 am
by serge1111
Hk epi 4 5 skills are useless, nothing cant be done kya?

Re: Important changes in Server Economy

Posted: Tue Jun 16, 2009 1:55 am
by GhostWalker
lol what do u mean, u want new skills to be added for hk? lolx, i dont think they can do that dude :-? :-?

Re: Important changes in Server Economy

Posted: Tue Jun 16, 2009 11:40 am
by deadraizer
@obli
abe tu mage hain, completing GP qs wid a non mage char and a mage char has gt huge differences, I can do 3-4 GP qs wid a mage by d time I do 1 q wid a HK

Re: Important changes in Server Economy

Posted: Tue Jun 16, 2009 1:24 pm
by serge1111
@ GW.. i mean increase damage @ far cry its only 130.. and its not better than KW.. etc etc.. hope u got it. :)