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Re: RN exchange stuff..
Posted: Wed Jan 27, 2010 2:25 pm
by rahuldx
Regenerate 100 HP / 50 MP per Second.
this mp thing has no use to mages
mages uses nearly 500-600 mp per second (like sedi Sb stigma)
so its total unfair with mage but for HK n Worriers they ll get almost unlimited using only Rn only noneed of Irtec for them
n GM u hav some ideas abt that option Item Loss prevention on death
but do u think these new options of New Rn r worth of 2000Rs
My suggestion is plz open one new discussion topic on RNs properties as u guys r now working on it
u guys always treated us as a family,u always discuss with us abt new implementations n all things
so lets discuss this too
my wish is to get back same Old Rn properties in new necklace
i think many other ppls also wants the same
Re: RN exchange stuff..
Posted: Wed Jan 27, 2010 2:40 pm
by roasteddragon
In anyways Warrior and Hk's will become ownage because of their 6% absorption and heal for hk's..Better put the numbers in Percentage(even then hk's and warriors will become ownage

)
like
20%/10% of damage dealt per second will be absorbed etc etc..If this thing is made then Cause Hk's have high Hp bar their dmg is low and their absorbtion is also low(Warriors become Ownage then

)
But according to me %ratio is better than giving same amount for all char.

Re: RN exchange stuff..
Posted: Wed Jan 27, 2010 2:52 pm
by maximus
nope...this figure thng is better than the % ratio thng..n read it carefully...it doesnt mean nethng whether a mage consumes 500-600 mp per sec or a warrior n hk consume less..the option is that it RGENERATES 100HP/50MP per second..so no matter which char it is..it will keep regenerating the hp accordingly..but yea..the advantage which a hk has over here is that he wont need to wait quite lng b4 his mp bar is cumpletely full after healing..coz wid an Iartekk the mp consumption for one heal is next to nuthing ...so in case of a hk the bar will immediately become full....whereas in case of other it may take some more tym..but nevertheless i thnk its not a bad option.. !!
Re: RN exchange stuff..
Posted: Wed Jan 27, 2010 3:02 pm
by roasteddragon
See that's y an Hk gets unfair advantage..But if it is percentage based then..the dmg done by a Hk will be 800 odd.so he has to heal more than reqd(forget the Mp). and the other char's too get the advangted of recovering their hp by the time hk has healed his full bar..So It would be a bit more balanced and Hk's can't always win provided they need to start playing non heal match

Re: RN exchange stuff..
Posted: Wed Jan 27, 2010 3:44 pm
by [GM]Blade
The HP and MP regen options will be usefull for hunting. When it comes to PvP, you have to do a manual pot. Remember that.
Just for your information, an SB Skill of mage will take 3 seconds to complete. And when you cast 2 SB's, a Single SB worth of MP is regenerated. This is when there is no other reduce MP ring. Its fair for all classes.
We cant start a discussion topic now. It will become too late.
As for the Base attack, The Strength of Warriors, HKs and Archers will increase whereas the Intel of Mage will increase by 10%.
Re: RN exchange stuff..
Posted: Wed Jan 27, 2010 4:39 pm
by Lichthammer
v nice thought put into dis.....no complain newhere

cant wait 2 put on dis new RN.....score 1 for team mania n GMs......awesome way to go
Re: RN exchange stuff..
Posted: Wed Jan 27, 2010 4:40 pm
by deadraizer
bt d opts dun seem worthy of 2k, tho as m a hk i'd b f9 wid it, i think der shud b sm more opts added to it, mayb a bit of lifesteal or chance to stun creeps/players or drop rate inc. or mayb whn u cast a skill, der wud b a small % chance tht u dont use mp @ all,
fr eg., der cud b a 10% chnc tht whn a player casts a skill, he uses no mp, so every 1/10 sedis, d mage wont use ne mp n same wid all oder classes
Re: RN exchange stuff..
Posted: Wed Jan 27, 2010 6:25 pm
by rituel
dude der wasnt gonna b any redyan necklace atleast b gratefull dat GMs r doing atleast dis much by altering d game etc.... i dunno wat u call it but i think its tough to implement dis in a client wr ders no Rn
Re: RN exchange stuff..
Posted: Wed Jan 27, 2010 7:27 pm
by deadraizer
i dunno, actly its jst lyk anoder custom item na? it isnt supposed 2 b der, bt it is, lyk tarts n all
Re: RN exchange stuff..
Posted: Wed Jan 27, 2010 7:41 pm
by aniketora
I think we shudnt discuss whther it becomes unfair for certain classes or not... coz every class dominates certain factors.. nd no HK (xcept GM mebbe) wid all the best set n stuff can alone complete a tart q faster than me! wat I mean to say is tht we shud as much as possible refrain frm changin ingame properties jus to make it fair for all clases... every player shud bond well wid other chars (clases).. thts sorta motiv of the game
Re: RN exchange stuff..
Posted: Thu Jan 28, 2010 12:02 am
by rahuldx
[GM]Blade wrote:
Just for your information, an SB Skill of mage will take 3 seconds to complete. And when you cast 2 SB's, a Single SB worth of MP is regenerated. This is when there is no other reduce MP ring. Its fair for all classes.
I dont have that much technical knowledge but if this true then its ok
but still all options are not worth of 2000Rs
at least there must be one more good option
im looking for old option of item loss prevention
OR
deadraizer wrote:bt d opts dun seem worthy of 2k, tho as m a hk i'd b f9 wid it, i think der shud b sm more opts added to it, mayb a bit of lifesteal or chance to stun creeps/players or drop rate inc. or mayb whn u cast a skill, der wud b a small % chance tht u dont use mp @ all,
that drop rate
but not all drop rate but quest drop (some % better chance to get quest drop)
but i think only 1 quest in mania which need quest drops(there are other quest but no one so those frequently)
PS: For GMs -these all are suggestions, if u dont like then leave it, dont get angry on me .
me n all other maniacs appreciate your great work that you guys are trying to give us our RN back
Re: RN exchange stuff..
Posted: Thu Jan 28, 2010 12:07 am
by [GM]Blade
rahuldx wrote:but still all options are not worth of 2000Rs
Are you kidding me? Is iPhone 3GS worth 35K in India?
Re: RN exchange stuff..
Posted: Thu Jan 28, 2010 12:44 am
by deadraizer
no, iphone isnt worth, thts y went fr 5800 ^_^
Re: RN exchange stuff..
Posted: Thu Jan 28, 2010 8:15 am
by rahuldx
[GM]Blade wrote:Are you kidding me? Is iPhone 3GS worth 35K in India?
Im saying that becos options from old Rn was awesome
New one is also same but it has one option missing
But raise attack by 10 % is also ok but not that much good of item loss prevention ...
this only my thinking ................
but im egerly waiting to use new RN

Re: RN exchange stuff..
Posted: Thu Jan 28, 2010 12:01 pm
by maximus
see dude...the GMs wont put back Item loss prevention again coz the whole Idea behind their establishing a new Opted Rn is to encourage the Use of SS smwhr...coz in the prev server...ppl never even used to carry SS newhr coz of the RN.. !!
i thnk thats a good thought behind it.. n they shuld stick to it.. !!
And all of u guys are saying that the cost isnt worth 2k coz no1 expected that the GMs will again introduce a new Rn in place of the prev one..we all thought that they will compensate the difference in money by providing other eshop stuffs...so in accordance of thnking like dat every1 strted making plans as to wat shuld be bought from eshop in xchange of a RN....but since the GMs hav come up with smthng entirely new...we still want those eshop items we planned for..... !!

...i know im speaking true for most of the players !1
nevertheless the new options on this RN are nice....no complaints watsoever n no discussion... !!