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Re: Forbidden Grounds

Posted: Sat Oct 16, 2010 11:10 pm
by Attila
agree with Forbidden idea is damn good!! but still auras will come to gp coz it's cool there if GM's make a map based on the same pedestal design it will be imba!!! :yahoo: :yahoo:

Re: Forbidden Grounds

Posted: Sat Oct 23, 2010 2:59 am
by Pain
sandy1kumar wrote:1st of all i love the name... hehehe

2ndly why does this remind me of Nevia??

3rdly Though even i am for an empty map with NO creeps just for war (as creeps cause lags in maps) I'm pretty sure wars will continue in GP for multiple reasons.
*When a noob char gets pkd my aanother char his friend or his real char comes to aid.
*Some high levelers wud hav fun in pkin low levelers
*GP entrance is ideal for wars; a pedestal single point of entry with a place to sede and pan.

4thly Getting pked and learning how to avoid that makes you a better player at noob levels, improves your gameplay. Didn't we all level with pk on at gp?? Same reason that pk is kept on at gp even today.
@Above....

nice thinking..... and u gave more proper reasons as compared to Nub KB Leader(GAYbli) :P

But as i said in earlier posts, the map is only for Aura people for fair duels and even by having a Boss such as PHOENIX, people will come and hunt for it....

GMs can make some settings and make phoenix drop some imbaa items such as Tarts,letters or MORs ^_^

Re: Forbidden Grounds

Posted: Tue Oct 26, 2010 8:00 am
by sandy1kumar
@Pain dude you seem more interested in hunting Phoenix rather than the war aspect of the map :P

Re: Forbidden Grounds

Posted: Tue Oct 26, 2010 11:48 am
by Pain
sandy1kumar wrote:@Pain dude you seem more interested in hunting Phoenix rather than the war aspect of the map :P
hehe....

m just giving 1 more reason for making a war in forbidden grounds :D