Policeman wrote:Ya...............Nice Event ............I..hope it gets implemented.........
(non unque matches will be good.....)
Make the matches smthing like this
Rb1-5 (one category)
rb6-8(second category)
rb8-12(third category)
Making different category will all all types of player to hav fun......
In each of the team 4 players of all different class may participate.....
(Eg:Hk,Archer,Mage,Warrior)
Gm's i have got a slight change in da Above Event plan!
4class chars of 1 town and 4 class chars of another town!
i meant(archer x1,hk x1,warrior x1,mage x1) makes 1 team..
this team must play match wid another team of the opposite town...
this might build like this
Team 1 of quanato Vs Team 1 of Temoz winner is W1
Team 2 of quanato Vs Team 2 of Temoz winner is w2
Team 3 of quanato Vs Team 3 of Temoz winner is w3
Team 4 of quanato Vs Team 4 of Temoz winner is w4
then again Matches should be conducted like this..
W1 Vs W3 Winner is z1
W2 vs w4 Winner is Z2
then the Final match will be Z1 Vs Z2 the winner Team will be an ultimate team..
this might help the players to grow their will power and 1 more is Town team Wars is also conducted so this might give an advantage to all Teams

War + event he he he he he
You get only 2 winner Teams in this event.. 1team of non aura and another is aura..
these matches must be conducted non uniq's.. with the Rb and lvl conditions respectively..
according to me..
i prefer the Rb system table like this... Gm's can have a change of this table..
Rb1-rb5 (teams of non aura) and (Teams of aura)
rb 6-8 (teams of non aura) and (Teams of aura)
rb 8-10 (teams of non aura) and (Teams of aura)
rb 11-12 (teams of non aura) and (Teams of aura)
why i made rb 6-8 and 8-10 instead of rb 6-10 is... chars of rb 10 can easily defeat the chars of rb 6.. so this might slightly change to a 1 side match so..
Gm's As the Server is Improving a lot..
The Winning Team must be rewarded.. or else the event is waste..
Rewards is left to you Gm's
