Ok guys now i will preset u the complete guide on Hk....
. How to play HK in RB server
. What passives HK shud have
. What shud be stats of HK
Introduction to important skills HK needs...
M not goin to waste any time on skills .. M going to introduce only important skills which hk needs in combat ....
> Heal : This skill recovers your HP to 100% @ lvl3. You can say this skill is life for HK.
> Shield : This skill is use to increase defense. All types of shields are important. Shield increases defense by 10%. And Lightning Shield, Fire Shield and Ice Shield Increases defense by 10% and their respective ele's by 50%.
Please make Lightning Shield, Ice Shield and Fire Shield lvl3 and keep Normal Shield lvl1.
> Weapon : This skill is use to increase attack. All types of weapons r important. Holy Weapon increases attack by 10%. And Lightning Weapon, Fire Weapon and Ice Weapon increases attack by 10% and their respective ele's by 50%.
Same here Please make Lightning Weapon, Ice Weapon and Fire Weapon lvl3 and keep Holy Weapon lvl1.
> Karna Weapon : This skill drastically increases attack and ele attack. This skill cant be given to other unless he/her is in party.
> Breath Of Redyaan : This skill doubles the defense. Very nice skill if used @ correct time. Useful for Sidhe bossing.
> Reduce : This skill is used to reduce the attack of opponent by 10%.
> Warat : This skill is use to reduce the defense of opponent by 10%.
> Ethea : Reduces Opponent's speed by 10%.
All this skills are important. Other skills like Bonazpa (Only skill for HK with Range Damage).Necten & Demon Hunter for mob attacks. Sobert to stun creep.
Ahh i will not waste more time in introducing skills.
Note: The skill information which i have provided is not given on any Site. So itz ©

PVP
Now the passives depend on the weapon you use. Some HK's prefer G9 Uniq weapon lvl15 and Some prefer G10.
So if you have G10 weapon go for....
> Passives : Precision[6].....Evasion[6].....Fatality[6].....Fortune[6]
Or : Precision[6].....Evasion[6].....Fatality[6].....Fortune[5].....Armoury[4] (1psp will be left take Anti-magic[1])
And if u have G9 uniq weapon go for....
> Passives : Fatality[6].....Fortune[6].....Armory[6]....Evasion[6]
Or : Fatality[6].....Fortune[6].....Armory[6]....Evasion[5].....Anti Magic[5]
Now sometimes there are serious pvp's means Some hk challenges opposite town HK.... that time more then your wz....what matter is your prestige..your name..and Town's name matters....
That time for defeating the opposite HK u should have passives who can break him down. and moreover you should know the opponent's weapon before you select passives.
That time if your match is
==> G10 vs G10
>>> Go for : Precision[6]....Evasion[6]....Fatality[6]....Fortune[6]
==> G9 unique vs G9 unique
>>> Go for : Armory[6]....Fatality[6]....Fortune[6]....Mace Mastery aka Blunt Mastery[6]....Anti Magic[3] (You can take Antimagic3 coz Mastery needs less psp's)
==> If you are having G10 weapon and your opponent has G9 unique....
>>> Go for : Precision[6]....Fatality[6]....Fortune[6]....Armory[6]
==> If you have G9 Unique weapon and your opponent is having G10
>>> Go for : Evasion[6]....Fatality[6]....Fortune[6]....Armory[6]
Stats...
Mostly HK's are RB11 and RB12 in server...
So... at RB12 you should have 14 to 15k HP bar 1500+ Defense (Not Dex) And put Rest points in attack
and at RB11 You should have 14k Bar and 1450 to 1500 Defense and put rest points in attack.
Now bossing...
With the normal passives which i gave with that you can do Sidhe bossing + Chloro Bossing.
And for the HK who wants to be in full Bossing passives
>>> Go For : Armory[6]....Evasion[6]....Anti Magic[6]....Armory[6]
Now War
Mostly in mania Now-a-days war takes place in Grenita Park. And moreover war is quickest way to get fame

Now for wars compulsory you should have Fortune6. Rest all depends on you.
In Skill Section i have told that Dont go for Shield lvl3 or Holy Weapon lvl3 Coz...
In wars HK's doesn't hit anyone normally unless and until he has gang.
So at this time you should your positive skills in negative way.
For Eg: The opponent town has Archers and Hk's with KW. So you should give them normal weapon and as your Holy weapon is lvl 1 it will go soon. And in wars always shield archers coz archers Mirage evade like hell. Always weapon opponent mages coz mage w/o HP abs is nothing.
And the last thing and the main thing is your game-play w/o that all above thing is waste

If you have any Further Queries please post here. I will reply soon.
I will post warrior and archer Guide Soon... as they dont need any game-play
