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TY Gms and Admins
Posted: Thu Feb 19, 2009 5:20 am
by spiritguard
Ty Gms and admins for implementing rb12...... now just w8ing to c the difference at aura 166.....weeeeeeee and congo to all players who took rb 12.....

Re: TY Gms and Admins
Posted: Thu Feb 19, 2009 10:47 am
by The Shining Wizard
Just a question.. so, at 166, you get Aura 6? Or is Aura 5 the last?
Re: TY Gms and Admins
Posted: Thu Feb 19, 2009 12:58 pm
by LiGhTnInG
i think we get a new aura
Re: TY Gms and Admins
Posted: Thu Feb 19, 2009 2:25 pm
by deadraizer
lvling to 166 gonna b damn difficult nw widout the letter q
Re: TY Gms and Admins
Posted: Thu Feb 19, 2009 4:50 pm
by netdemon
The aura animation stays same as far as i know
Re: TY Gms and Admins
Posted: Thu Feb 19, 2009 6:57 pm
by spiritguard
Ya as far as i know aura animation is goona be the same.... but seriously guys bfore taking rb12 think... aura lvl up is gonna be difficult.....
Re: TY Gms and Admins
Posted: Thu Feb 19, 2009 9:38 pm
by vitalstrike
Re: TY Gms and Admins
Posted: Thu Feb 19, 2009 10:04 pm
by Numenor
If we get the source code.

Re: TY Gms and Admins
Posted: Thu Feb 19, 2009 10:33 pm
by vitalstrike
Re: TY Gms and Admins
Posted: Fri Feb 20, 2009 12:30 pm
by netdemon
Numenor wrote:If we get the source code.

Cant we write source code? What language is it?
Re: TY Gms and Admins
Posted: Fri Feb 20, 2009 12:38 pm
by The Shining Wizard
If I'm not mistaken, C and Delphi.
Re: TY Gms and Admins
Posted: Fri Feb 20, 2009 2:48 pm
by [GM]Scar
Its originally written in C++ and Borland Delphi. We are using our own Character and Login systems. Other parts of the game are the same.
Re: TY Gms and Admins
Posted: Fri Feb 20, 2009 7:13 pm
by netdemon
[GM]Scar wrote:Its originally written in C++ and Borland Delphi. We are using our own Character and Login systems. Other parts of the game are the same.
Ok ... its recession time .. put some money (mania $) in reputed bank and earn interest

Re: TY Gms and Admins
Posted: Fri Feb 20, 2009 7:16 pm
by sharathar
[GM]Scar wrote:Its originally written in C++ and Borland Delphi. We are using our own Character and Login systems. Other parts of the game are the same.
oh i know sm of c++
n ther shud b armature c++ n delphi xperts in da game who can help just keep a contest as u did it 4 starters guide c SG got a gud guide..........
Re: TY Gms and Admins
Posted: Sat Feb 21, 2009 8:32 am
by vitalstrike