Which mercenary is more suitable to tank? warrior merc or hk merc?
My hk merc has less dex than me but it has almost the same defense with me, so I guess if a mage and hk has same intelligence and strength, the mage will do more damage right?
Are evasion, magic evasion and critical hit evasion useful in bossing? I see somewhere in forum that monster and boss don't give critical hit. And someone say he use dex but not much different in damage receive. But I also see that archer has a lot evasion so take less damage from boss?
Last edited by Hrtoin on Mon Feb 14, 2011 8:37 pm, edited 3 times in total.
Now in Mania mercys are just good fr Passives nothing else
DNT knw much abt War mercy but EVA really helps in bossing as bosses give u 0s its gr8 fr High dmg bosses or MOB BOSSING!
AND BOSSes hav critical HITS!!
Dex wepon doesnt help in bossing its just good fr pkpk nothing else!! bosses will give u crits at ne cost they might give u in less number BUT they will give fr SURE!
HOPE dat gives U ur ANSWER!!
Create Hk merc.... its helpful in all ways.... Gives u 10% Evasion(Helpful in Hunting, Bossing & PvP i.e. War),,,, 10% Magic Evasion(Helpful in Bossing, PvP i.e. War and in some maps where creeps give magic damage)..... 10% Critical Hit Evasion(Useful in Wars)....
The above Properties of Hk merc applies to the Creator and the Merc.... Hence its useful to each and every char class.....
For ranger char classes like Mage and Archers, Hk mercs are damn useful..... they have nice Evasion, Magic Evasion & Defense as compared to other tank merc class i.e. warrior..... Warrior merc is also a very good merc.... as it has Elemental blow, Blind, Pier etc skills.... which enhance ur damage on creeps and blinds the creep for some time..... but it has a drawback with it even.... 1ce a creep gets blind.... it moves freely here and there, hence u cant set ur merc in there..... and this will screw ur bossing party in there......(M talking abt Rania Bossing Party, where Tanker mercs come Handy)......
In the similar way.... if u make an Archer merc, it will give u,,,,, 10% Critical hit rate( Which is helpful in killing bosses faster and even in PKs),,,,, 10% precision(Pardon me for the figures, which is again in war conditions),,,,, Hustler which adds up 500-600+ damage to every sucessful damage which is inflicted upon the opponent(which is damn helpful while pking and bossing).....
Archer mercs also reduce some 4-6% of critical hit evasion and evasion, i guess(Pardon me for figures),,,, which also makes u vulnerable in war conditions.....
But, an archer merc is nice companion to mele char classes like Warriors and Hks while hunting.....
Mage merc is good.... As it has elemental blow, blind type skills..... it has High Damage as well as good range(Lower than g9 Bow Archer Merc), and nice Attack rate..... Moreover, it doesnt need any refilling of Arrows like Archer mercs....... Though..... Mage Merc is also useful in 1 on 1 conditions..... as it enhances ur elemental damage on other players.....
I have given u the qualities of mercs and their usefulness in brief...... Help urself to find a good Merc.... GOOD LUCK !!!!
@Entei..... The thing which u are talking abt is not a Critical Hit from a creep..... the term which is used for it is "UpperHand Damage"..... It depends upon ur char built and its passives as well as on ur kit options..... Mostly High Lvl(i.e. 165 lvl) chars dont get much Upper hand Damages from creeps coz, mostly they are evaded due to high evasion of char class.... whereas low lvl chars have low evasion as compared to 165lvl char.... hence it receives most number of UpperHand Damage from the creeps..... and hence u feel the damage inflicted on low lvl char as insane..... there are many creeps which have some magic damage....